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Open World an open source XNA RPG

Role playing games have been a favorite of mine for a very long time and I have spent many hours, probably too many, playing them. I have written a number of tutorials on creating role playing games...

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First Java game

I've been continuing my exploration of Java. I've come to find out I've got a bad C# accent. I guess it is due to the amount of time I've spent with C# over the past few years. I got core Java down...

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Basic Java Tile Engine

I’ve been continuing with my exploration of Java and game programming. I like Java a lot, though it will never replace my love of C# and XNA when it comes to game programming. I still get stuck in C#...

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Object-Oriented Java Tile Engine

I’ve been continuing work on my Java tile engine. It is continuing to evolve as is my Java knowledge. I’ve been moving to an object-oriented tile engine. There is now a map class that represents a tile...

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Murach's Java Programming 4th Edition

I was recently given the opportunity to review Murach's Java Programming 4th Edition. It is part of what fueled my interest in evaluating Java for game programming. I recently finished the book and...

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Murach's HTML5 and CSS3

I have been given the opportunity to review another book, Murach’s HTML5 and CSS3. This book was another excellent book by Murach and I thoroughly enjoyed reading it. It helped me get better acquainted...

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Murach's ASP.NET 4.5 Web Programming with C# 2012.

I was recently given the opportunity to review Murach's ASP.NET 4.5 Web Programming with C# 2012...

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From Desktop to the Web

I've always been more of a desktop programmer than a web programmer. I'd done a bit now and again but not as much as desktop. I decided a few months back to put more effort into moving to the web with...

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Starting out: Text VS Graphics

After deciding to take the plunge and try game programming there a many that decide to go text based rather than graphics based. In my opinion going text based is usually the wrong option. Most often...

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Thoughts on mutliplayer games

My current side project is an electronic TCG. Ideally this type of game should be a multiplayer game. Making a game multiplayer can be a daunting task. There are a lot of variables that you need to...

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